Unknown1:28:00
I've got the report here by Citizen Lab. I want to read you something from Ron Deibert. Specifically in your written testimony to Congress, you stated on page nine, 'Citizen Lab found that there was no overt data transmission by TikTok to the Chinese government and that TikTok did not contact any servers within China.' You implied that Citizen Lab exonerated TikTok from any information sharing with China. Well, the director of Citizen Lab saw this and issued a statement correcting the record yesterday. And I'm quoting Ron Deibert, the director of the lab: 'I am disappointed that TikTok executives continue citing the Citizen Lab research in their statements to government as somehow exculpatory. I've called them out on this in the past, and it's unfortunate that I have to do it again.' He goes on to say, and I quote: 'We even speculated about possible mechanisms to which the Chinese government might use unconventional techniques to obtain TikTok user data via pressure on ByteDance.' End of quote. Mr. Chew, you sent Congress first written testimony citing this lab as support of your claim that China cannot access U.S. user data, and now this lab has come out to say we never said that. That's misleading, Mr. Chew. I hope you understand what that is. That's misleading. Mr. Chew, this is yet another instance of TikTok attempting to mislead Americans about what their technology is capable of and who has access to their information. Madam Chair, I'd like to enter the Citizen Lab report into the record.
Without objection.
With that, I yield back.
Gentleman yields back. Chair yields to the gentleman from Maryland, Mr. Sarbanes, for five minutes.
Thanks very much, Madam Chair. Mr. Chew, I'm going to pick up on a theme we've already covered here, which is the effect that your platform, along with many other social media platforms by the way, has in terms of mental and behavioral health in this country. I won't speak to what's happening elsewhere in the world, but we've talked about the impact that it's having on children, on teens. We took some action last year in this committee to try to improve access to resources, reauthorize critical programs to address mental health needs, but we need to do even more than that. And we've got to address what the big tech companies like TikTok are doing, because those are platforms that expose children and teens to additional risks. The more time that middle and high schoolers spend on social media, the evidence is the more likely they are to experience depression and anxiety. And this is particularly troubling since apparently 16 percent of American teenagers report that they use TikTok 'almost constantly.' That's, I think, about 5 million teenagers in this country that are on TikTok all the time. And we know that big tech, including TikTok, uses design features that can manipulate users, including children and teens, to keep them engaged—designed to feed them a never-ending stream of content, keep their attention for hours on end, which includes capitalizing on the desire for others' approval through like features, preying on the fear of missing out through push notifications, and so forth. Again, you're part of an industry that's set up to do this. You, in some sense, don't appear to be able to help yourselves in reaching out and finding that new user and then holding on to them. TikTok itself has acknowledged that these features, and others like the endless scroll feature, can have an outsized effect on teens. And we've been discussing today how your app only intensifies that harm by amplifying dangerous content and misinformation. I don't want to be too paternalistic here because we have young people in the audience, we've got TikTok users that are watching this hearing, and I'm sure they have their own ideas about how this technology is being managed by TikTok and other social media platforms. They like to access the platforms and they should be able to do that safely. So it's certainly in their interest and they can drive this conversation, I think, perfectly well. But it's not a fair fight, is it? I mean, the algorithms are on one side of the screen, the human brain is on the other side of the screen, drowning in these algorithms, in many instances at an age where the brain's not even fully developed yet. So those addictive impulses are being sort of perfected by the technology, and again, it leaves the users sort of helpless in the face of that. Are you looking at ways to redesign core features like the ones I mentioned to be less manipulative and addictive for users? And can you commit to making some of those modifications here today?