Ramzi Ammari8:31
You're absolutely right in terms of timing. I always look at technology anniversaries; for 20 years, I've seen the remote control and control and entertainment technology evolve so much. We partnered with a company many years ago that was looking to do exactly what exists today, and we're talking about 2002, 2003, maybe a little later. That was before the iPhone. This was about trying to create a voice-enabled solution. At the end of the day, voice is a very powerful medium. If you can develop a solution that uses human speech to control and manipulate stuff in your home, it's very powerful. The challenge is it's very difficult to do. Back in 2004 and 2005, there was a company we partnered with, and we believed this could have a very compelling user experience for our customers. The primary reason for getting into it is UEI tries to push the envelope of what is possible and drive innovation within our industry. That's part of the mantra of our CEO: it's all about innovation, create new solutions, drive the industry forward, but always do it in a way that creates something unique and differentiated. When we partnered with this company, the intent was to create the solution we have today. However, at the time, bandwidth was an issue, RF was certainly not a standard within the industry, so trying to do it over an infrared protocol was near impossible. Trying to do it with a level of connectivity in the home was very hard because you need a lot of processing power to do very accurate voice decryption. Today, you have cloud-based services, high bandwidth connectivity, powerful servers and computing solutions that make voice very seamless and easy for the consumer. We recognized voice back then, but the technology wasn't at a point where we could deploy it successfully. Forward to today, the technology is all there, and the last piece of the puzzle is getting that user experience to the point where consumers start embracing it. One of the things we did with Comcast and their solution is really identify what types of things where voice can be a real value add to the user experience. We looked at all the different ways users can interact with systems. One of the biggest value propositions was, if you think back before voice, the way you interacted and found content on your TV was you had to bring up a search feature on the UI, then hunt and peck on a virtual keyboard on the screen to select the words or search term you wanted. That might take 30 seconds to a minute, depending on how adept you are, but it was very frustrating. Consumers didn't use it. With voice, it was a natural way to deliver that search experience in a matter of seconds. That application made perfect sense and opened up a whole host of content that a lot of our service providers wanted to enable. VOD has been around for a long time; cable and satellite companies could deliver video on demand for years, but unlocking that content required going through this laborious virtual keyboard hunt-and-peck content search. All of a sudden with voice, you could do that in seconds. You could do context-aware search, look for a game, an actor, a director, and do multiple searches to zero in on the type of content you want. That really opened up the customers' video libraries and created a user experience that wasn't available anywhere else. That has been a huge success for us.