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Noam Shazeer
CEO & Co-Founder, Character.AI

Why is Character AI used by 20M people every day?

🎥 Sep 08, 2023 📺 20VC with Harry Stebbings ⏱ 1m 👁 728 views
Watch the full interview with Noam Shazeer here: https://youtu.be/H5aG6Nv-tR0 #NoamShazeer #HarryStebbings #20VC #shorts ...
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About Noam Shazeer

Noam Shazeer, CEO and co-founder of Character.AI, has discussed the company's growth and the state of large language models in several interviews. He stated that Character.AI's model, trained the previous summer, cost approximately two million dollars in compute cycles, and he noted that the same training could likely be repeated for less due to hardware improvements. Shazeer described the company's user base as 20 million daily users sending 450 million messages per day. He attributed this growth to users discovering unplanned use cases, particularly a mix of entertainment, companionship, and emotional support, citing examples of users talking to video game characters as a form of therapy. Shazeer characterized the company's approach as putting out a general technology and respecting user agency. Shazeer has commented on the competitive landscape and the importance of compute resources, stating that "everybody needs more chips" and that Character.AI intends to "go toe to toe" with larger tech companies. He described the company's goal as being an AGI company and a product-first company, and expressed skepticism about the ability of the federal government to regulate the technology effectively. Shazeer also reflected on his time at Google, where he worked on projects including the first targeting function for AdSense, and noted that startups can ship and learn faster than larger companies due to fewer brand and safety concerns.

Source: AI-verified profile updated from Noam Shazeer's recent appearances. Browse all interviews →

Transcript (2 segments)
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Noam Shazeer0:00
450 million messages a day, 20 million users. What do you think have been the one or two biggest elements that have driven that growth?
I like this sort of motto of a billion users inventing a billion use cases, because that's sort of the superpower of this technology. We've just observed time and time again, you put one thing out there and that's not really what people want, and somebody else out there finds something better to do with it. We put up as an example a psychologist character, maybe you want to talk to something and feel better, that gets a little bit of use. But then what we hear a lot more from users is like, 'I'm talking to a video game character who's now my new therapist, and this makes me feel better.' We had no idea that was going to go on. And then there's this huge use case in some mix of entertainment and companionship and emotional support that we were totally not experts in. This stuff, our job is just to put out something general and respect the agency of our users, of everybody out there, to do what they want with it.