Keith Tucker17:16
Oh, Roger Rabbit. I... this is a granddaughter, hello, she just invaded. I drew Roger Rabbit comics. Uh-huh. I never got to work on the movie. I wish I had done it. Yeah, that's actually... like I think my all-time favorite 80s animated film is Roger Rabbit. It's a fantastic, fantastic piece of art there. You got to work on his comic book, which I see on the next screen here. So um, I'm gonna bring over what... I don't see the next screen. Well, we're gonna bring it over right now. We go, and there we go. So this is your website, which is TuckerToons.com. And I'll put that up, give me just one second, I'll make a little thing for it. This is like the old 50s TV show, This Is Your Life. So this is TuckerToons.com, and you got a lot of really cool stuff on here. So if I click on Roger... get enlarged. Yeah, you see some of my covers and some of the pencils of the covers. I did work on the Rescue Rangers comic as well as the whole run of the show. And right now I have some of those comics in my boxes. I'm a big fan of collecting, like the Disney stuff, Hanna-Barbera. You know, so this is... you know, this is fun. I was looking at it earlier, but this is just great. Okay, is there anything on here that you... you know, that you really like that you'd like me to click on to bring to the forefront? Oh, do the... oh well, here, there's a crab... that's for... that was a Little Mermaid comics. And I did these fully painted, you know, old-school brush and acrylics. And there was a little four-page story for they'd only make comics magazine on the maggot. Okay. I think I remember that. But actually, yeah, you can see it there. I was trying to... I guess that's as big as it gets. Yeah. But this is... this is great here. I love how you got the, you know, just plastic characters all around here. You know, like who's that in the back? Is that Br'er Rabbit? It looks like. And Fox and the Hound, Brave Little Toaster. Yeah, this is beautiful. Sigh. I'm totally serious. I have a bunch of these titles right in my couple of boxes over from me. If there was still gonna be Comic-Cons, I'd be in Philadelphia. I'd say bring 'em down. Oh, deface 'em. Yeah, I was supposed to be in Philly there. You know, that's actually where we met. I... my business partner and I, we run kids sections at comic-book conventions, and we were doing the kids section there. And that's where I met you. I knew you worked on some Courage the Cowardly Dog pages. And Marty Grabstein, who's the voice of Courage the Cowardly Dog, is a good friend of mine. And I brought him over and you guys took a bunch of photos that I have somewhere still. It was really funny. He had me... he told me to pet his head like he was a dog. That's it. Once. Yeah. Marty is a living cartoon character. I told him that the other night when he was on. Yeah, look, it goes pretty tune. Yes. Let's take a look at some of your storyboards here, if I can. It goes this way. So action-adventure. So well, if you click on the G.I. Joe, that's actually a little movie. Oh, it's... it's a pencils plug-in. I'm not... I'm sorry. I'll look another time and set it up. But that... what is that on anything like YouTube or anything we can look at? I forget. Hey, click on this by X-Men or Spider-Man, either one. I will do Spidey. Oh, what's going on? It's all saying I need my... I'm generating... I guess I can't if it's got some kind of... it's been there for too long. I'm sorry. I probably gotta figure out what's wrong. It's okay. Like, hear about... we can look at some of the storyboards here. Spidey swinging in, flipping in, and hitting Doc Ock. And then it looks like it's a bit more of a close-up on him. And then get afar, you know, a long shot of Doc Ock rising and his tentacles coming at ya. I'd be like a pan, so you're watching it go through. Yes, yes. Square each way in each time as another tentacle goes in and hits. As fighting, tumbles. That's great. I love looking at this type of stuff, just me personally. I've done more... I haven't done a lot of storyboard work, but I've done... not like comics and stuff, but I think that storyboards, it's just fun for me because I like to... even though I love animation, I'd like to see the behind the scenes of the animation and how it becomes animated, you know. Yeah. Well, here is tumbling away from camera as you pan along. Now if you cut to the next one, or click to the next one... I don't know if I... I don't know if I can click that way. I'll go back and go to the next one. Yeah. So that would be this one here. Yeah. So I had the idea of having a reflection of... you know, you saw the mirrored buildings, and then you see him coming towards you, but it's his reflection. And he actually comes in from stage left when he's coming toward you from stage right. Oh, interesting. And I noticed that that got used in the second Spider-Man movie. And they saw this or had the same idea themselves. That's... nothing that's right there. I'm sure, I'm sure they were highly inspired by what you did here. You know, maybe not. It's a natural opening. A lot of the storyboard is like, you look at your setting, you figure out how to do... to lie... what you have to tell your story, you know. Because you don't just want a cardboard cutout, hi I'm here, and you know, we will do this and that. You want to integrate it with your environment. Sorry, I'm going into teaching mode. No, no, no, it's okay. I mean, you know, a lot of people who watch, like I said, are, you know, just out of school or sometimes just in school, or just fans that, you know, either love this stuff or don't even know much about it but want to know more. So having a little educational lesson never hurts anyone. Knowing is half the battle. Exactly. But I have to say, and I want to ask you this, since you've worked on the storyboards for Spider-Man, I was interviewing someone earlier in the week and he says of all the Spider-Man cartoons, this is the closest adaptation that ever came out to the comics. Now being someone who was a comic fan, did you read Spider-Man growing up and do you feel the same about this? Yeah, yeah. The first Spider-Man I read off the stands was Amazing Fantasy 15. Okay. So it was... it was... I think every comic fan out there knows that one. We got another Rodney comment, sorry, not comic. He says if you had an opportunity to do an animation piece for a new Heavy Metal movie, would you want to do an original piece or a continuation from the original movie? Oh, well, nobody could top Moebius or Bernie Wrightson. Yeah, man. I'd want to see Captain Sternn. I'd want to see, you know, Moebius's character though, she wrote on that thing. Yeah, it's been years since I've seen it, but I know who you're talking about. Yeah, no, maybe something... yeah. I didn't... world... you know what I really want to see a movie is that they do Bizarro World. Hmm. You know, the square world. Yeah, yeah. From Superman comics. Yeah. And I think they should just play it, you know, like you just go right away, you're in that world, and you find it happening right in your face. That's interesting. Wow. Um, let me ask you, just because we're talking about this, you know, he's asking these questions, I always ask... you know, I'll remove this for a second so we could chat a little. I always ask this usually towards the end of the interview, but since, you know, Rodney's been asking these kind of questions, is there an animation job you wish you would have done? Or the thing about Heavy Metal, is there a dream project that either you want to do that either has never happened or that... well, he asked if you wish you had been part of it, but like, if you were to say I want this animated series or I want this live-action movie and you get to storyboard or be part of it in some way, what would that be? That's the big question. I know. I don't know. I mean, there's all kinds of stuff. Yeah. Is there anything that you didn't work on before you got into the biz that you would have loved to be part of? Raiders. Okay. The Last Crusade. Yes, the first one, the best. Star Wars. I did work on Star Trek. Do you want to... I need to talk a little bit about that, but if you want to, we can go into a little more detail about what you actually did for the Star Trek movie. The base animation. The director wanted the characters to be talking while they're transporting. And so they were moving, so I had to rotoscope them. And they wouldn't stay still. It wasn't like the old 60s, you know, with her like, here and we're here now. I'm moving. No, they're moving. You know, I'm like, oh, he moved his arm in the dust. You know, and I'm like, I had to do all that. Wow. And then I used an ellipse guide to set the timing for the animation. Who then? Peter Kuran. If Peter Kuran... Visual Concepts Engineering, VCE, was the company I worked for. They got the blanket credit. We didn't get individual credit on Conan or Star Trek. But John Carpenter requested all the names of all the people who worked on his film. So that's how I got in on the thing. And that was fun. Fun times. Yeah. In a way, what... dressing away, it's okay. You know, it's that... you know, yeah, you've got a great career and all. I don't think so. I don't think so. You're all... no, it'll find me at the drawing board. One at the end. That's... you know, where I think a lot of us like to spend our time. Let's bring back your page. And these are some storyboards you've done for some more of the humor, the comedy stuff here. Let me just come on over here. So let me just have it... what version of Tom and Jerry was this that you worked on? That was the movie. Okay. That was really interesting. I got to work directly with Joe Barbera, and we did it like... and Phil Roman, and we did it old-school. We pinned these up on a big board and we talked about it and bounced ideas around. These are the final tighter drawings, you know, where there were much looser. And also with Mike Peraza, who's one hell of an artist, he was the art director on the film. And this actually didn't get made, but it was done directly with Joe Barbera. And I... what I'd love to see this actually get animated. It looks nice. Go ahead, I'm sorry, I don't want to cut you. Because it was directly with Joe Barbera, you know, the co-creator of Tom and Jerry. Yeah. And he had... you know, he talked about what he wanted to see, what happened. Oh, we can do this. Oh yeah. And do that. And um, they should do it. Yeah. Well, I got to talk to Warner Brothers now. Oh yeah. They moved their offices when they closed down Hanna-Barbera. They had offices at Warner. And I got them to sign my Hanna-Barbera books. Yeah. It was that the thing at the end here, that one of the things. Yeah. That's great. Yeah. Now we always, you know, we've talked to a few people who've worked in the... who's worked in the industry, who worked for Hanna-Barbera or some sort. They always say they have a good Joe Barbera story. Do you have a good Joe Barbera story you can share with us? I don't know. I'm not good at stories. Okay. Just had a fun time working with him. And that's... and that, you know, to me, that's important. You know, that's the best thing. I just... you know, we just ask because they always say he gives... he leaves you with some good stories sometimes. So. And we got Victor comment said, I don't get why many people hated that Tom and Jerry movie. I thought it was a lot of fun. But what you said is this one wasn't made. So this was for... he must be talking about a different Tom and Jerry. No, see, wasn't... it didn't make the final cut. Oh, that's... you're saying your pieces there didn't. But it was the same Tom and Jerry movie. Yeah. I'm sorry, I got confused. What we did is we tried to open it up like an old Tom and Jerry cartoon. This is it, the opening title before the title sequence. So it was like a cartoon, an old cartoon before the movie began. And they didn't want that in there. They changed their mind or what they wanted to do. I don't know why. I wasn't privy. All I know is we created an old Tom and Jerry styled cartoon with Joe Barbera and Mike Peraza and Phil Roman. And it's sitting there boarded. I mean, bringing back Looney Tunes, why not? Uh, you know, why not Tom and Jerry? And they are doing the new... what is it? What is it? They're doing a new Hanna-Barbera called Jellystone. Correct. If you heard about that. Yeah. So I don't see why they couldn't bring back Tom and Jerry like that. Well, sometime. Yeah. Let's... let's do... is there any one particular on the storyboards here that you like, like an Animaniacs or TaleSpin that you want us to pull up? Well, how about Pinky and the Brain? Pinky and the Brain. That's a detailed image. I get carried away. I like to draw. They give us more time. Exactly. And bigger res. Oh, that's it. I know. You know what, let me do this. I'm gonna remove us from the stream. Let's... we're going away. Can I... and let me see if I can zoom in and see if it doesn't ruin quality on it. That's as big as I can get. That's pretty big. Yeah. This is also an outtake. This is a Beach Blanket Bingo. And Brain was trying to win the surf contest so he could take over the world by getting all the surfer kids to follow him. At any rate, he falls under the sea. And you know, this is all in the script. And a lot of things that we do get cut. And can you go to the next page? Yes. Where's my mouse? There it is. He goes to the bottom of the sea, can't get up. And he's like... he's like... and then he falls down. And here come the sea monkeys. And the shadow comes over him. And if there's another couple of pages, I think you have to get out of here to go to them. But he's rescued by the sea monkeys. I only put two up. Okay. They're beautiful drawings. I love looking at them. And I'm pretty sure our fans and people watching are just enjoying looking at this stuff too. But yeah. And so you spent a lot of time though, I'm thinking, and that was one of your... was that one of your longest running like gigs as a storyboard artist? No. I mean, I've got a lot of runs. I mean, we did 65 half hours of Rescue Rangers. There's been a whole bunch. I can tighten... zoom in on Rescue Rangers. And we'll zoom in on this here. Nice. So you left Disney after TaleSpin, so you didn't work on any like the Goofy stuff or Darkwing Duck? Oh, okay. No, I quit. My idea of a raise and theirs were two different things. I understand. This is nice. They were telling me you're giving up a job you could have for life. But the person who told me that and our entire crew ended up getting laid off a couple years later. Oh wow. So it's a bit... yeah. I mean, you know, I'm... I have a very secure retirement because I was an artist, but I was also aware of the business. Yeah. You know, it's all fun, especially when you're young and you're learning to do as much as you can. But you still need... you're gonna do this the rest of your life, you...
I wanted to have a secure job. I'd worked union jobs mostly and have a secure pension and be able to take care of yourself and have a nice retirement. I won't let it go to the next one though. Go back to the storyboards.