About Yat Siu
Yat Siu, executive chairman and co-founder of Animoca Brands, has been speaking extensively about the convergence of blockchain and artificial intelligence, arguing that the technology was never designed for human use but rather for AI agents. Siu stated that he personally uses over 200 AI agents for tasks including coding and market arbitrage, and he described the future of the internet as an "agent-to-agent" interface where humans will "orchestrate" agents rather than perform work directly. He said that blockchain is the "native settlement layer for the AI economy" because traditional financial systems cannot provide bank accounts to autonomous AI agents, and he described tokens as "virtual commodities" representing compute and energy in the AI age.
Siu also discussed Animoca Brands' business developments, including a joint venture with Standard Chartered and Hong Kong Telecom called AnchorPoint that received a stablecoin license in Hong Kong. He noted that on-chain user numbers have remained stagnant at around 70 million despite over 700 million people owning crypto on exchanges, and he attributed this to the technology not being built for human usability. Siu expressed the view that memecoins were a reaction to a hostile regulatory environment and that the industry's focus on them has distracted from builders. He also commented on the impact of AI on employment, stating that his company now needs fewer developers and legal staff, and he advised young people to focus on learning to orchestrate AI agents rather than relying solely on traditional education.
Source: AI-verified profile updated from Yat Siu's recent appearances.
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✨ AI-enhanced transcript with speaker attribution
H
Host0:00
Welcome to Checkmate, the future of strategy.
Now, please join me in welcoming to the stage co-founder and chairman of Animoca Brands, Mr. Yat Siu, and the greatest chess player of all time, Magnus Carlsen!
So, Magnus, this is a stage that I have wanted to sit on for a long time with two people that I've wanted to put on stage together for even longer: the greatest strategist in the history of chess and one of the clearest thinkers in the world on what's coming next. Do you guys know it's the first time ever Magnus has been to Hong Kong? So, let's get here. Magnus, this is your first time in Hong Kong and also your first public appearance. How do you feel about Hong Kong apart from the rain?
M
Magnus Carlsen1:24
Yeah, I mean, that's the thing I was going to mention. No, it is certainly a little bit of a different world than I'm used to. Well, there are more people here than in the whole of Norway, and it's kind of everything just crammed into one place. It's all super busy and very different from the life I'm used to, but I'm excited to be here. I think I first really heard about Hong Kong in '97 when the handover happened. I remember I watched that on TV, the whole show and everything, and to me it just stuck because the whole history was so fascinating. I always wanted a chance to come here, and now we can walk.
H
Host2:26
Amazing, Magnus. I know typically you talk about chess, but now you are in this setting in a hotel ballroom speaking about the future of strategy. How do you feel right now?
M
Magnus Carlsen2:39
I don't know. I'm going to talk about chess and you guys can connect it to the future of strategy.
H
Host2:46
Thank you. And yet, you have spent your career working at the intersection of things, gaming, AI. What makes chess the next intersection?
Y
Yat Siu2:57
Well, I think first, chess is highly strategic. It's also very human. When you look at AI, I don't know when was the last time I would imagine you'd be using AI to train a lot, but I think the point is that it's not as fun to see two AIs play each other because it misses out on this entire human nature, the psychology. I think it's the beauty of watching the game in and of itself because there is drama and human life, there's emotions. And I think that in a way, you have such a highly technically capable and intelligent game that at this age where we have super intelligence coming to us, what is the part about that game that actually preserves the humanity and all the other side of the interaction? I think that's kind of part of that. That's actually why I remember as a child going into games, my parents would look at the video games almost like, 'Oh, you're playing with machines, you're looking at a screen, it doesn't mean anything.' But for me, it was about the human interaction on the other side. But most people who don't play games probably don't know that. 80% of people who play games play it because of friendship, because of social. And I think that to me is the real power. The oldest game in the world is a great representation for that, and the complexity goes well with that. That's what drew us to chess and why, by the way, it's a very touching talk, very special, and I think they all connect very beautifully.
H
Host4:22
Thanks, Yianni. So, Magnus, regarding gaming, regarding AI, can you share some games that you play? And what do you think about AI in general in the scope of chess or business in general?
M
Magnus Carlsen4:36
It's interesting what you were talking about earlier, Yianni, with AI and people all wanting to watch AIs play. First of all, there are some sickos out there like playing coach Peter. He loves doing that. And what's interesting about that is that we've been fascinated by computers and chess for many years. But up until the last maybe 7-8 years or so ago, we thought the best way to teach computers to play chess was to give them some parameters that humans thought were necessary and then let their computing power take it from there. And it turns out that AI just by self-learning actually plays a better game of chess that's a lot more human and more intuitive than the previous engines would. So, actually watching a European-based engine play a more traditional engine is quite interesting because they evaluate things quite differently. Apart from that, what games I used to play? When I could, I kind of didn't grow up playing a lot of games. I think we had some learning games at home in terms of computer games, but we had limited computer time a week. One thing our parents did very well. And I would generally spend that time either playing chess online or sometimes we had this one I think it was called Free Battle Chess engine that I played against, but to be honest, I didn't play it that much because I quickly learned that against certain openings it would play very bad lines, and then I kind of just wanted to gain it that way and beat it. So, I've never been too much of a gamer. I've had periods where I played FIFA, played some poker, and so on, but it's been chess for the last almost 30 years.
H
Host7:21
How about you? What's your favorite game?
Y
Yat Siu7:24
Well, we invested in a lot of games, so it's kind of like picking out your favorite child. I'm not sure, but I would say one of the games that I did appreciate a lot from my childhood was Minecraft because that was the game that actually brought people together. It was about building. And I think today the two biggest games in the world are Roblox and Minecraft. Both of those games have nothing to do with graphics. Their graphics are frankly quite primitive in comparison to Fortnite or Call of Duty, but it's the fact that people can build their own environments and their satisfaction comes from other people experiencing that environment. So, it's like you create your own game, almost like your own variant of a board game or chess game, where you have fun with it. And the validation comes from other people experiencing that fun, which again is human because it's about sharing. I look at the world: why do people invite people to their homes and have dinners, gatherings, get-togethers? For the younger generation, that is the world in the virtual world. That is their gathering. That's where they come together, not just in the social setting, but they share photos. It's more around, 'Hey, let's do something together. Let's go on a quest. Let's do a mission.' That actually binds people together, and I think that's also a social thing. But I do have a question for Fortnite as well, if I may. When you talk about how technology tunes machines better, like car engines and so on, I'm actually interested to understand what you and your peers think: to what degree does technology and AI tune you? And do you use it that way? Is it common? Or is it frowned upon? So, if you know, is there a world you see in the future where those that have the better technology would have an edge in the mastery of chess, or you think that is some element? What part is human and what is technology?
M
Magnus Carlsen9:17
No, so I think this is an interesting point because I think most of that is in the past. There certainly was a technological advantage both in terms of early development, having good tools to gain as much information early on, and also specifically for opening analysis and preparation for big tournaments, having more raw data power and people who knew how to use them better was very important. Now everything is so easily available. Your phone is probably going to spin out the same thing in five seconds as the best engines will find in hours. So, it's all been democratized, and it's really hard to gain any advantage. But on the other hand, these tools make it even easier for people in any corner of the world. These are not expensive tools that you can use to gain a lot of information and improve in a short amount of time. So, for me specifically, I always check my games with the engines after that. I generally try not to rely too much on it on an everyday basis because I need to understand how my opponent is going to think. It's interesting for me to see how the engine is thinking, and I can work with it, but most of the time I need to be able to play with the human to know what to do against the human. And so, you've got to understand that even after all the hours we've spent on chess, we're still so bad at it that you've got to dumb it down a little bit for somebody like me to understand what's going on in the world.
H
Host11:47
I mean, my takeaway is that because of globalization and the broad intelligence that has been available to everyone, to be number one in chess is much harder today than it was before.
M
Magnus Carlsen11:59
No, I think... I would say that having a big advantage over your peers is definitely more difficult than before, but we'll try. We'll see. Somebody might come along who is just using tools in a completely different way. Somebody who's learned chess in a different way from the get-go. We definitely have a digital generation coming up now, but we don't have the AI generation. So, we'll see how that will look.
H
Host12:50
So, Magnus, I want to ask you a question about the future of chess. I know you are promoting chess 960 or freestyle. Do you think one of the reasons is that we are now in an era where people are growing up on TikTok, fast-paced, and chess could be a bit boring at times, the classical way? Is that one of the reasons? And do you think the future of chess will be more going towards the more fast-paced, more TikTok-like content?
M
Magnus Carlsen13:26
I'm not sure. I generally think chess will be faster. What I'm really sure about is that the way people will consume it will be in shorter formats. So, whether the games are longer or whatever, I think if the broadcasts are really long, people are mainly going to consume the recap on YouTube or the shorts on whatever platform they're using. So, in that sense, it doesn't matter that much, but I think in terms of live broadcasts to be interesting, it really should be much shorter than it has been. But we'll see. Most of all, I think that shorter time formats generally allow you to showcase your skills a little bit more because the defensive resources in classical chess are too high. Recently, we have a generation of young players who are incredible fighters. And part of that is that they kind of lost the art of defense a little bit, or like trying to block, which used to be a thing in the world championships. If you really wanted to block, you could ensure that most of the games are drawn. And the kids today have no idea how to do that. So, all the games end up being very fighting, which is great in many ways, but it also gives a little bit of a false sense of where the game is actually at.
H
Host15:39
That's an interesting comment because it's an all-or-nothing type of attitude, the binary outcome.
Y
Yat Siu15:47
But I think one of the things that we see in this tournament, chess in particular, is that as humans we're wired to learn, and really what it comes down to is how do you get information the quickest possible way? And you can argue that TikTok and Instagram have hacked the system in a way because it is information, even if you're just scrolling through your phone while you're getting information. But do you think that in half an hour of scrolling through your feed, you're actually getting 30, 40, 50 pieces of information as opposed to one or two from the traditional news cycle? And our brain with the dopamine starts to respond to that because it's learning something and it gets excitement around that. That's part of the criticism why social media companies are saying, 'Do that with your children, you know, how do you have to control that aspect of it better?' because patience isn't a great virtue of many of the kids that are out there. I think there are a lot of people in the audience that remember when you went to the movies, the introduction of the sort of introducing the movie with all the names of the actors was probably 5 minutes before the movie even started. And of course today you can't start a movie this way. You have to go straight into it. Someone dies, someone falls off a cliff, something happens and then you're hooked. And that constant pressure opened up and I think that culture has permeated through everything, but it comes down to that we want the quickest access to information as efficiently as possible. And I think it just feeds into that.
H
Host17:16
Cool. So, I'd like to actually touch on education a little bit because we're good with a room of parents and also kids. We'll be more kids in the evening, for sure. And also, congratulations Magnus on having a baby boy! So, as a new father, how would you think of education? Obviously, you have a lot of chess experience and undoubtedly you will be teaching the baby boy chess. But what do you think about the era of your kid growing up with all the changes?
M
Magnus Carlsen18:04
It's interesting what you were talking about earlier about the skills that are being taught at school not necessarily being that useful. That very much aligns with my philosophy from the start that the whole school system was kind of flawed and certainly wasn't for me. Honestly, I don't believe now where I am in life. I don't really care what he's going to do. I have zero ambitions for him other than being healthy and happy. So, if he doesn't even want to learn chess, I will not spend a calorie worrying about that. I do think though that for general education, chess is very good, but playing chess professionally probably doesn't do you a lot of good since you're trained to think within very specific parameters and being very precise rather than creative. This can be very good in certain very regimented jobs, but for general brain development, I don't think it's good. So, in terms of education, I recommend chess partly in every way, but not excessively because then you will be thinking of everything as within 64 squares and very specific patterns.
H
Host20:21
So, parents, take note. There's no need to become a grandmaster. How about you?
Y
Yat Siu20:28
Well, first, education is a parent of three older kids, so you kind of see where the system's going. Quick shout out to the Dalton School over there. So, I think it's part of the reason why that vision and mission is so important. You mentioned earlier about creativity. I think that is one of the most important skills that we need to maintain as a human. You may have heard the anecdote I spoke about earlier, but there's a study by George Land back in the '60s. He did the divergent thinking test for NASA scientists. In the '60s, they needed to hire really creative and divergent people because if they were going to send someone up to the moon, there was no rule book. He took a version of that test and followed children from the age of 5 to 15 and then gave the same test to people who were 21. Children who were 5 years old were able to solve problems in a divergent and creative manner 98% of the time. And that flew in the face of his entire argument, which is more accepted today: creativity isn't taught, you're born with it. Every human is born with creative innate abilities. By the time they were 8, then 10, by the time they were 15, it dropped to 8%. And of course it's because of schooling, rules, and systems that constrain you. And then adults at 21, 2%. What's interesting about that stat is there's another thing that correlates with it: the entrepreneurial index. People who build companies, who are outside thinkers, not just the Elon Musks, but everyone building businesses, is roughly 2% as well. So, it's like the round hole square peg quote by Steve Jobs. If you're creative enough to change the world, people think you're crazy enough to change the world, you likely will. But in that percentage of people, it's very small because we engineer it out of people because we need to make machines in the classic Victorian age. But now, in this world, the computer, the AI, does all of that for you. You don't need to be the machine. So, what is it that's left that makes you human? It's the ability to feel, emotions, creativity, and build problems and see the solutions. And I think that's the only way education ought to be: focused on this. If you can preserve the creative index so that the adult population is not 2% creative but 4% creative, it seems a small number but it effectively doubles the creative GDP output. Just by starting at a young age. So, take that number to 4%, take it to 10%, take it to 20%. That means, in my generation, to be an entrepreneur was because you were unemployed. An entrepreneur was equivalent to unemployment. My mother would never be okay with me not having a job because that was not the world we grew up in. You had to be a job person. Today, if you're an entrepreneur, it's kind of cool. And in the future, I think everyone will just be an entrepreneur. It'll be the first class that you go to because everyone will sort of go there. And I think that's the part that we have to let our children be unconstrained on.
H
Host23:58
Magnus, yeah, I miss. So, probably time for the final question for both of you guys. So, Magnus, you have spent basically your life playing chess, and you have spent basically your life building companies. If you guys had a chance to go back to 25 years old, what would you do differently?
M
Magnus Carlsen24:24
25 years ago? I mean, honestly, I don't look back a lot. I'm happy where I am. I'm happy with the journey I've been on and with the people I've been on this journey with. I would have thought that's more than enough for me. I would have said it's 25, I don't know. You're doing all right.
H
Host25:15
Don't worry. And then don't think he was worried here, so I don't have too much to say.
Y
Yat Siu25:22
Maybe I could live with that in this one. Because I think first of all, I'm very happy where I am. I'm happily married to my wife Michelle here. Three kids. It's all good. I think the main thing for me is that if I had known something differently, the trajectory would change because I would act on that. The moment someone tells you something, it impacts and influences you. It's not just a butterfly effect; it's just how you are. And I think many of the lessons that we as humans have to learn, we have to learn emotionally. I don't think you can learn just by reading it in a book or having a theory. And maybe you could call it a waste of time, but I think that's quality of ours. How many people have read something they shouldn't have done but they did it anyway? Or someone told you you should not do that, but they did it anyway because of a feeling they had or an intuition. I don't think you can lose that. The lessons I've learned from the mistakes are more valuable than necessarily the successes. I wouldn't have experienced them if someone told me, 'These are the 10 things you shouldn't have done.'
H
Host26:30
So, thank you, Magnus. Thank you, Yac. Truly, Hong Kong, give them both a hand. So, Magnus, continue to at your own run. And Yac, we will pass on the stage to you to talk about agent AI and the future of Web3.