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Kim Chang-han on share buyback

From [ENG] KRAFTON 1Q26 Earnings Release · · KRAFTON

“However, when it comes to the precise criteria sharing for the share buyback, I don't think it's appropriate to share in detail because if we do share the mathematical formula behind taking these actions there may be some misinterpretation from the market. However, what I can say you now is if you look at the Q1 operating profit amounting to 560 billion Korean one and considering the current level of our stock price is undervalued.”

Kim Chang-han
CEO, Krafton
Policy Impact share buybackstock valuationfinancial policyoperating profit

On , Kim Chang-han, CEO at Krafton, spoke about share buyback during [ENG] KRAFTON 1Q26 Earnings Release on KRAFTON.

[ENG] KRAFTON 1Q26 Earnings Release
Watch on YouTube at 31:14
[ENG] KRAFTON 1Q26 Earnings Release
KRAFTON
Watch on YouTube at 31:14
2026.04.30 16:00 KST KRAFTON FY2026 1Q Earnings Call 00:00 - 02:14 Introduction 02:14 - 08:30 1Q26 CEO Highlights 08:30 - 18:25 FY2026 1Q Financial Performance 18:25 - 43:08 Q&A WE PIONEER THE PATH TO PLAYERS' DREAMS. WITH BOLD IMAGINATION AND BREAKTHROUGH TECHNOLOGY, WE CREATE UNFORGETTABLE WORLDS FOR FANS ACROSS THE GLOBE
Kim Chang-han

About Kim Chang-han

CEO · Krafton

During Krafton's first-quarter 2026 earnings call on April 30, Kim Chang-han stated that the company's Q1 earnings have enabled a "structural growth pattern going forward." He attributed strong PUBG traffic and sales to content such as Ramadan-themed items and collaborations including Stellar Blade and Contender, and expressed a positive outlook for Q2 revenue. Kim also announced a joint venture with Socar for an autonomous driving service, stating that Krafton would use data from the venture for its physical AI research. Regarding a share buyback policy, Kim declined to share precise criteria, but said that given the Q1 operating profit of 560 billion Korean won and the current stock price, the company is "undoubtedly undervalued." In an interview with CNBC TV18 on April 26, Kim described India as the fastest growing IT and gaming market and reiterated Krafton's long-term commitment to the country, including investments of over $250 million and a 6,000 crore rupee fund. He said Krafton is looking beyond games in India to invest in media and ICT companies that are gaming-adjacent, citing Kuku FM as an example. Kim stated that he believes the Indian market can become one of Krafton's top three revenue contributors within five years. On the topic of user screen time regulation, Kim said Krafton will comply with any regulations the Indian government enactshol. He also confirmed the company is showing interest in the Indian Premier League, but noted that opportunities may be challenging to pursue.

Profile compiled from Kim Chang-han's verified public interviews and appearances. See all quotes & transcripts →

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