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Ethan Mollick
Professor of Management; Author of One Useful Thing, The Wharton School

Nobody knows how to build an AI-native company | Ethan Mollick | Strange Loop

📅 Jul 09, 2026 Sana 54 MIN 22196 VIEWS 70 SEGMENTS · 2 SPEAKERS
Nobody knows anything about AI. Not the labs, not the CEOs. Wharton professor and Co‑Intelligence author Ethan Mollick has a front‑row seat to AI’s most chaotic phase yet. In this episode of Strange Loop, he traces how we’ve raced from classic machine learning to chatty copilots and now to agents that can rewrite how organizations work, often before leaders realize what’s changed. Ethan and Sana’s Lauren Crichton explore his idea of the “jagged frontier” of AI abilities, the rise of dark‑factory-style workflows, and why IT can become a graveyard for ambitious AI projects. Along the way, the...

What Ethan Mollick said

Written from the verified transcript and checked against it. Every figure links to the moment it was said.

Ethan Mollick argues that the AI industry has entered an 'agentic era' where models can perform long-running tasks independently, with hallucination rates dropping and work quality matching experts. He notes that AI's ability to handle long computer science tasks has grown from 20-30 minutes to 4-6 hours in a year, with labs seeing no barrier to continued exponential growth. Mollick discusses the 'jagged frontier' of AI capabilities, highlighting persistent weaknesses like long-form fiction writing while noting improvements in academic paper writing. He introduces the 'wizard' metaphor for AI's opacity, citing Wharton experiments showing unpredictable changes in AI recommendations. Mollick advocates for a 'leadership, lab, and crowd' organizational model, warns against KPI-driven approaches that constrain experimentation, and cites StrongDM's 'software dark factory' as a radical example of AI-driven work. He emphasizes the need for formal assessment in organizations to preserve learning and expertise development.

Key takeaways

  1. AI's ability to perform long-running computer science tasks has grown from 20-30 minutes to 4-6 hours in the past year, with no barrier in sight.
  2. StrongDM operates a 'software dark factory' where no human writes or looks at code, shipping products with AI-generated code and adversarial testing.
  3. KPIs are the biggest enemy during AI experimentation, as they constrain the kind of radical use cases that drive breakthroughs.
  4. The O-ring model of jobs suggests that AI will shift bottlenecks within roles, changing the nature of work rather than eliminating it.

Numbers and commitments

FigureWhat it refers toTypeAt
40 to 60 percent Chance of AI scientists improving AI by 2028, per Anthropic co-founder metric 11:27
20 minutes or a half hour AI's ability to do long-running computer science tasks a year ago metric 3:23
$1,000 Token spend per person per day at StrongDM price 16:02
776 Employees in Procter & Gamble AI experiment metric 46:26
14 times More managers than coders metric 37:36
1855 Year first org chart was invented for New York and New York Railroad timeline 48:34
10-year plan Legacy COBOL infrastructure update timeline reduced to six months timeline 36:08

Chapters

  1. 0:00Three eras of AI
  2. 4:09Jagged frontier and AI capabilities
  3. 8:49AI as wizards and opacity
  4. 13:15Organizations and AI agents
  5. 16:02StrongDM software dark factory
  6. 18:19Expertise and apprenticeship crisis
  7. 22:29Education and AI tutors
  8. 26:52Leadership, lab, and crowd model
  9. 30:23IT departments and AI weirdness
  10. 43:01Future of jobs and management

Questions asked in this interview

12
  1. 0:22So where are we in AI right now?
  2. 2:24Has anything surprised you about what's gone on in the past year?
  3. 6:55... of cliches when it's writing fiction, but let's imagine that it does get better and maybe you would find it harder to notice the difference — do you care about whether you're reading fiction that is written by AI or written by a human?
  4. 8:49Yes, you have a thesis that working with AI is like working with wizards. Can you explain why?
  5. 13:15So how might that be a limiting factor to what AI agents would actually be able to do inside organizations?
  6. 17:40So I'd be curious to know how do we resolve that paradox?
  7. 24:46What would that look like in practice?
  8. 28:09Do you think Leadership Lab and Crowd applies in the same way to, let's say, a smaller 50–100 person startup as it would to a 10,000 person org?
  9. 32:38What does it look like when you've optimized for it?
  10. 37:20What would you then expect to see or want to see from companies like SANA that are innovating on the interface layer?
  11. 40:51Do you buy that argument, or do you think we are self-soothing until the AI gets good enough to have good taste of its own?
  12. 48:12Could you foresee the collapse of a marketing department, an IT department, a sales department, for example, and reorganizing teams more around the problems that they're trying to solve?
Ethan Mollick 0:00 ↗
Nobody knows anything, right? Like I spend my time talking to the AI labs. I've talked to very famous people. I talk to CEOs all the time and nobody knows anything.
Interviewer 0:22 ↗
I wanted to kick off with the fact that it's been, it's been almost exactly a year since you spoke to our founder, Joel. And obviously a lot has changed in the past year. So where are we in AI right now?
Ethan Mollick 0:37 ↗
So you can kind of think about three eras of AI broadly. We talked about what I'd call the second era. The first era was machine learning writ large, right? Everybody was doing, you know, data analysis and you had your beautiful data lakes and you had your data scientists and you were doing predictive modeling and all that's still valuable, but that was sort of what AI meant prior to 2022. Then we had our chatty, witty moment. And the last time we talked, we were sort of still in the era that I will grandiosely call after my own book title, co-intelligence, where you'd prompt an AI back and forth to get answers. And I think we have entered in the last few months, especially, what we call the agentic era, where it's less about working back and forth with the AI through a chatbot interface, but more about assigning it to do long-running tasks, starting to think about what it means to have organizations built around AI. And I think that that has been the biggest change.
Interviewer 1:24 ↗
And could you tell us a bit more about why you think the co-intelligence era is over?
Ethan Mollick 1:31 ↗
So I think that there is still a need for people in the loop, and there's lots of really interesting things to talk about, about how we incorporate people into AI. I think we still have to be centered around people, but the idea that every interaction is going to be you making requests, the AI tells you something, you do it in the world, you're like, I don't quite know how to do this. Can you make it easier for me? Maybe give me the code for this. That back and forth that was sort of the driver of, like, let's talk to a chatbot or find this email, do it better, was based on the idea that AI couldn't do anything, right? Like it had to be closely watched and made lots of mistakes. There were lots of errors. It couldn't take action in the world. Now, hallucination rates have dropped. They're not zero, but they've dropped. Models can do multiple hours of work independently. That work is judged by independent people to be as high quality as experts' work often. And that changes how you do things.
Interviewer 2:24 ↗
Has anything surprised you about what's gone on in the past year?
Ethan Mollick 2:28 ↗
So I think there have been a couple of inflection points that you couldn't predict exactly when they happened that have occurred. I think a lot of us knew, who are close to the space, knew the agentic moment was gonna happen. I think it was somewhat of a surprise it happened as quickly as it did and that the impact was as large as it was, right? So it went from AI as toy to, oh my God, Claude Code is here and now we have to change how we do all coding and all work. And I think that has been a relatively rapid change. I've also been somewhat surprised in the last year about how much there was a pivot in sort of early fall, even before that, with companies going from a conversation about is AI worth doing to that being answered and being like, how do we use AI? I also think that just in a general purpose, I think the continued acceleration has been a little surprising. I think that we were all expecting AI to keep getting better but there really has not been a lot of slowdown of exponential growth, which I think is interesting.
Interviewer 3:21 ↗
Why do you think it's interesting?
Ethan Mollick 3:23 ↗
So everything is downstream of AI abilities, right? The jaggedness of those abilities, the fact that it's good at some stuff and bad at some stuff, I think it tells us what humans do, what our work should look like, where AI might fail, why it's problematic to integrate in. But as AI keeps getting better, the growing aspects of that frontier are what sort of determine how useful it is. So the fact that we've gone from — you can pick any scale that you want, right? The ability of AI to do long-running computer science tasks has gone up from 20 minutes or a half hour a year ago to four hours, six hours. I mean, that's a fairly large increase and there's no particular reason to expect that this would keep going. But when you talk to the labs, they don't see any barrier in sight to continue development and they seem to be right so far.
Interviewer 4:09 ↗
That's a good bridge then maybe to talk about the jagged frontier. You coined the term jagged frontier a few years ago and you still believe that the frontier is jagged. We're at this stage where AI models are good enough to win gold in math Olympiads but it was only a couple of weeks ago that OpenAI was able to say that ChatGPT could now correctly determine that there were three Rs in the letter strawberry. So I'd be curious to know what's on your personal jagged frontier? Where have you been surprised at how much you're still superior to the models and what have you permanently delegated?
Ethan Mollick 4:54 ↗
So the interesting thing with the jagged frontier — right, for those who don't know, and it was my co-authors and I too, so I don't want to take all the credit — is that it's good at some stuff you'd expect, bad at some stuff you wouldn't expect. But that's changing over time, right. So one of the things you pointed out was that counting the letters in strawberry or the math Olympiad — those were both weak spots of AI that got closed in the last year because of the advent of reasoning models. So reasoning models, starting with the o1 preview, turned out to be really good at these tasks AI were bad at. So we had this sudden leap or change in the shape of the frontier. Most of the time the frontier just expands outwards, right, so it's not massive leaps in one area or another, they just keep getting better. Or you track coding, right, it's been sort of a steady but exponential increase in ability.
But there's still areas that are weak. So famously, at least for me, long-form fiction writing. AI is terrible at long-form fiction writing. It writes in cliches, it's all the same kind of voice. It has trouble with actual plot points for a variety of reasons. It can't plot out things well enough, it's trained to be too nice, so there's nothing bad that ever happens. It doesn't develop characters in interesting ways, lots of issues with that. But then there's the kind of micro frontier, right, things that it's good or bad at that you only know if you know your job really well, because there's no department in OpenAI that's saying, here's, let's map what AI is good or bad at in my job as a supply chain manager at a German auto manufacturing company or as a designer in a podcast production company. Nobody knows any of these answers. So I spend a lot of time on my own kind of micro frontier. I found that AI models — one thing I've been tracing is: how good are they at writing academic papers? The latest models, I can actually point them in a directory full of messy files I've gathered over the last decade and it could write a pretty good PhD-level thesis about that topic. Right, it still doesn't have a lot of good imagination about what a good topic would be, but it executes really well on it. So there's still an imagination piece kind of missing, but that's getting better too. So the shape of the frontier is evolving but I think people have to pay attention about their own frontier and sort of the global one.
Interviewer 6:55 ↗
Yeah, that makes a lot of sense. And I'd be curious to know then, if you say that AI is still full of cliches when it's writing fiction, but let's imagine that it does get better and maybe you would find it harder to notice the difference — do you care about whether you're reading fiction that is written by AI or written by a human?
Ethan Mollick 7:17 ↗
So I think that will be a very big question for a lot of people, right, and I think that we're gonna see two forces at play. One is a push towards artisanal stuff, right, but you don't want everything artisanal. I don't want artisanal code, right, like, I'd like the code written so it actually executes the way I want it to. But I think you're gonna see pushes for authenticity. But also, if you like reading the piece, you like reading the piece, right. So part of what is interesting about AI writing, just in a very specific way, is that it often depends on you putting the effort in as a reader. So GPT 5.5, especially the GPT series, has been famous for these very stretched metaphors, right, like, you know, like our conversation is like a gap-toothed smile and that doesn't have any meaning, but we can assign meaning to it and that can feel meaningful to us. So the question is, are we okay with interpreting our own meaning, or are we gonna ask the AI to have a super interpretation of this stuff? Are we gonna want humans to write these things? I don't really know the answer.
Interviewer 8:13 ↗
That, yeah, and would you personally pay a premium for art that you knew was human-made?
Ethan Mollick 8:22 ↗
I mean, I do it all the time anyway, right, I mean, I can get lots of digital art if I want to get it, and I do pay attention to those kind of things. But I think, again, it's gonna be kind of a mixed bag in some ways, like if you get personalized entertainment that's written for you or a story that you've never seen before, maybe that's good enough, right, because you're not gonna commission artists to do that work. So I think it's gonna be like everything else. So there's always a push and pull, an arc between mechanical reproduction and the human element, and we'll have some sort of tension and compromise.
Interviewer 8:49 ↗
Hmm, I want to talk now. I want to talk about wizards. Yes, you have a thesis that working with AI is like working with wizards. Can you explain why?
Ethan Mollick 9:02 ↗
So it was a way to try and talk about agents and the fact that agents are somewhat inexplicable. Actually, all AI is. There's this whole field of AI interpretability, which is, can we tell what the AI is doing? And you sort of can, but you also can't really. Like you assign a task and it just does the task. Why is it doing it that way? Nobody knows, and I mean this becomes a real problem when you talk about things like how do we market AI? Well, if we don't know how it makes decisions, I can't tell you how to influence its marketing. We actually have some experiments that we've been doing at Wharton where we're finding that almost everything changes the way the AI makes recommendations. Like you put things in different order, or you say this article is written in Reddit versus the New York Times — unpredictable ways you get outcome changes. So not being able to know how the AI thinks — not that we know how humans think that well — makes it hard to know what's gonna happen. So in some ways, you're just assigning things to the AI and then magic happens and we don't have a really good answer for what that magic is. So the co-intelligence going back and forth, the wizard thing, sort of we give the AI the, you know, we make a spell and then we see what comes out.
Interviewer 10:03 ↗
Yeah, and you've described wizards as being, like you said, almost unverifiable, impressive and opaque. Do you think that those characteristics are a temporary feature of the current architectures or are they a permanent one?
Ethan Mollick 10:22 ↗
They're at least somewhat permanent. I mean, they're permanent because even if we had the whole reproducible chain, people wouldn't be using it anyway. Right, like people don't use the reproducible chain, you know, they don't verify as much as they should in a case, but also it's just the nature of LLMs. And in fact, we might be in a temporary place where interpretability is higher, because the chain of thought that AIs use is in plain English or, you know, Chinese, depending which model you use, and so there's at least some ability to get inside to that. There's no reason that has to stay in a human-interpretable form, and so I think that there's an inexplicable mess to the whole process that is gonna be very hard to eliminate.
Interviewer 11:00 ↗
It doesn't seem to be an area where progress is particularly fast, and how does that make you feel, personally, that we would be developing technology that we don't fully understand? And, of course, AI is now increasingly writing code for itself to improve itself, and so we might end up in a situation where we've created AI that is creating new AI in maybe even languages that we wouldn't understand.
Ethan Mollick 11:27 ↗
Yeah, so there's really kind of two branches here. One of them is the big picture, right, recursive self-improvement. The idea is, make AI better and we enter a weirder world very quickly. This takeoff concept is often called, right. So once AI start improving themselves, is there some sort of ever rapidly increasing exponential curve that we can't understand, and I think that we don't really know? Like the co-founder of Anthropic was, just a couple days ago — at least the time we're recording this — posted that he thought that there was a 40 to 60 percent chance that we'd have AI scientists doing AI work and improving AI by 2028. I think this is on everybody's mind and I don't think we know what that world looks like. It can get very weird very quickly. As long as the AI stays jagged, it may not be quite as tremendous as people think, because it's still weak in some areas and better than others.
But then there's the personal aspect, right, of working with these systems and I think to some extent you have to kind of commit the cardinal sin of AI right away, which is anthropomorphization, which is the idea of treating the AI like a person. I mean, first of all, these systems want to act like people, right, that's what they do and they're most effective when you treat them like people and your mental model sort of fits best, right. So it's obscure. I don't really know what it's thinking, but I don't know what most people are thinking. I mean, despite the fact that I study people for a living and, you know, work with lots of different people, we don't really know what's going on in people's brains. We don't really know how they make the decisions they do. And when you work with these systems — a lot like Claude or ChatGPT — you start to learn its foibles, like I know certain things will, like, set Claude off and it'll get really anxious and then we'll restart things — anxious in quotes. So, even though you have to remember these things aren't people, treating them as sort of obscure people with their own sets of foibles and responsibilities and things that worry them and things they're good at can be a really useful model, and when you do that, in some ways, the fact that they're opaque feels like less of a big deal.
Interviewer 13:15 ↗
That may not be good, though it's interesting. You're talking about how opaque humans are, and it's interesting thinking about that in the context of enterprise AI as well. Obviously, we're trying to get to a stage where agents are doing work and in order for them to do work, they need to actually understand how work gets done. Unless you're in some kind of perfectly documented organization, there's still a lot of contextual information that lives in people's heads. So how might that be a limiting factor to what AI agents would actually be able to do inside organizations?
Ethan Mollick 13:56 ↗
So I think it's worth stepping back a little first and saying organizations are machines for taking imperfect, stochastic actors who are misaligned and making them work in the same direction. Right, that's literally what we do with people. Organizations are superhuman ability and machines for taking human input and sort of figuring out how to make it work properly. So it's not like it's a hard problem, like if the AI is wrong some of the time, guess what, people are wrong some of the time. We can build organizations that combine AI and people to check that. We haven't built it yet, but we could. The bigger question you're asking, I think, is an interesting one, which is how does it figure out the context in which to operate? Because when you — I'm a business school professor — and like we know that a huge amount of the context in which people work is never written down anywhere, right, forget documentation, it's all implicit. You understand what people are rewarded for and what they're punished for. In some organizations, right, getting the hardest job is a reward. In some cases it's punishment — tells you a lot about an organization — but no one's going to spell that out anywhere, right? Should you be friends with people at work? Should you not be? All these little choices are important choices in organizations and they're not specified. That said, the AI for work stuff tends to be pretty good at picking out context once it has enough information. So if it has the history of a project, it often does a lot better than if it just has instructions for how to execute the project. Some of this will also be people making decisions, right? We will need to document things we didn't document before. Another set of stuff is just starting from scratch. Like, it's not clear that you want to translate processes that exist in a human organization and just have the AI implement those things ad hoc, right? So I think there's a lot of tension across this whole boundary here. I think people are underestimating how much the agents can step in from context to understand what's going on. Given the jaggedness, though, it's not everything, but a lot of things. But then also, how much we don't want that to be the answer a lot of the time.
Interviewer 15:44 ↗
And have you seen any good examples of organizations that are quite advanced in AI or AI agent implementation, figuring out how to get those loops and those handoffs between humans, agents, and systems?
Ethan Mollick 16:02 ↗
Well, let's start with a really extreme example. There is a company called StrongDM. That's a small software security company. And they decided to build this software dark factory. So a dark factory is an idea for robotics that if the entire factory is operated by robots, we don't need lights. So it's a dark factory because there's no humans in it. So they built a software dark factory. What you feed into it is specifications — not even specifications, basically, roadmaps for where you want your product to go. And they have two rules. No human can write code, and no human can look at code. Everything is written by AIs, and there's adversarial AIs that test the code. And those adversarial AIs spontaneously built fake Slack and fake Gmail and fake Salesforce to test these security and authentication models. And then all that comes out is finished code, and you just approve or don't approve shipping. And they've shipped products to customers without a human ever touching any part of the code base. There are other rules. You have to spend $1,000 in tokens per person per day, which is also quite expensive. But that's an example of a really radical version of agent work, right? We take the humans out of the loop entirely. I think that's the wrong way to go, ultimately, because I think you actually want people to be brought into the process, either as sources of variance, right? I don't want Claude's decision-making on everything. I wanna use humans so that I don't just do Claude-based work. Even if Claude's work is good, it's not the work I always wanna see because you wanna make important decisions, you wanna make interesting decisions. But that's an example of a really radical approach. And I think the sort of stepwise thing, which is like, okay, we'll just code more, is probably not gonna be the answer. Maybe not the full weight of the dark factory, but there's somewhere in between that I think a lot of organizations will have to end up.
Interviewer 17:40 ↗
I think there's an interesting bridge there to talking about wizardry, again, and the paradox that you've identified, which is that every time we cede a task or hand over a task to an agent and we're not doing that task ourselves, we are then losing the opportunity to actually build the expertise that we would need in order to form the judgment that is required to effectively assess the AI's output. So I'd be curious to know how do we resolve that paradox?
Ethan Mollick 18:19 ↗
Yeah, now is the time for experts, right? If you're an expert, you're in great shape because you can look at the output of an AI, know whether it's good or bad, right? Like, it's a great time to be an expert because you can be hyperproductive, right? Finally, you can delegate to machines that will do the work for you. You can assess the results. It's like, it's a reason why I think so many experts descended into AI psychosis when they started using agents the first time. Like, I don't know if you've experienced this yourself, but the first time you use Claude Code, people kind of go away for the weekend and they come back with this insane output that is often very useful, but like, it's like, I figured it all out, right? Because they've had this image in their head. They haven't had people to implement it. So experts have their own value.
How do we create new experts becomes a real problem, right? Because that requires trial and error. It requires mentorship. It requires doing and failing at tasks that get increasingly hard as you move forward. And AI shortcuts all that. But it's not really AI that shortcuts it. It's our choices as people. So I think we were talking before about art, right? And that you might want human art. I think in the same way, we're gonna want human effort and struggle and companies are gonna have to be okay with tolerating a learning process. And they're not built for that. We've been very lucky for the last 4,000 years, which is apprenticeship has worked out well for everybody. As a middle manager, you get somebody who is going to do the work for you that you don't want to do, and they're going to do it pretty cheaply. And you're going to be able to assess whether it's good or bad without spending a lot of money or a lot of effort. And the junior person gets to learn the ropes, because even if your manager is a bad manager, you're still learning what's there, what isn't. You're learning the unwritten rules, which we've talked about before. And you're getting assessed on whether you're doing a good or bad job. And that all broke this last summer, because every junior employee, junior hire, would be much better off using AI. It's faster, and the results are going to be better than doing it themselves. And every middle manager would rather have the AI do the work, because the humans are fallible, and sometimes they complain, or they don't show up for work, and you don't want to deal with that. So that break has already happened. And the question is how we reconstruct it. There's a bunch of ways forward, but they're going to take real effort for parts of an organization that aren't used to doing that. We're used to getting the benefits of learning while doing, and we're going to have to separate those now.
Interviewer 20:25 ↗
There's lots to unpack there. I think your comment about agency reminds me of something that you had actually said to Joel when the two of you met last year, which was that we as humans, we get to make choices. We have agency over what we're doing. And it sounds to me like you're still very bullish on the idea that we do. Who is it that gets to make choices, though, in practice? If we think about individuals in organizations, perhaps in more junior roles that have less influence, what is the kind of agency that they actually get to exert?
Ethan Mollick 21:02 ↗
So that's the organizational design question. I mean, increasingly, the decisions leaders make in organizations matter, because you get agency if you are given it, in some ways, in organizations. I mean, you decide not to use AI, but in an organization where all your compatriots are using AI secretly, you're going to fail in that kind of outcome. So we have to incentivize people to be able to exercise this kind of agency and choice in the right kind of way. And that isn't something that happens naturally, because you still have agency, right? You're making choices, but you'd be foolish to make the choice that I'm not going to use AI, and I'm going to try and struggle through this on my own, because that would hurt you. So we have to set up incentives to incentivize that the right kind of way. We can do this in schools, right? Because I can say, I'm going to test you without AI at the end of the semester, and 80% of your grade is this test, or this blue book assignment that we do in the room, or the essay you write, or the role-playing exercise we have. And that will incentivize you to not just use AI for learning, because you're going to need to perform in this test. We can do the same kind of thing in organizations, but we can't pretend that people can just use AI for everything and still learn all the skills they want to learn without any help from the organization overall. The bigger question of agency is, I mean, part of the issue is these systems are seductive, right? So we found this in education, which is that the AI wants to give you the answer to the problem. It's a helpful assistant. And it turns out you don't learn very well when people just give you answers. So adding friction. I think people are worrying too much about removing friction. Adding friction at the right points might be really important.
Interviewer 22:29 ↗
So you've talked about how AI wants to be helpful. It wants to give you answers. That's not necessarily helpful in an education context. What other things do we need to do to actually motivate children to learn in schools?
Ethan Mollick 22:46 ↗
So I think children aren't that motivated to learn. I mean, you're motivated in the area you intrinsically care about, right? So you're a kid who loves math. You're a kid who loves reading. I mean, that's always been the easy part, right? And people always complain, why can't all learning be like the learning I like? It's like, because not everyone likes everything, and intrinsic motivation kind of fails at some point. So we rely a lot on extrinsic motivation. You have to take the test. We think, as a society, you need to learn civics, and you need to learn math, and you need to learn your country's literature, or whatever the outcomes are. And we enforce that, right? Like, if you don't get good grades, you don't advance. These things matter for getting into college or whatever comes afterwards, or an apprenticeship program. And so we build the incentives we need to do these things. Given that we have control of people in the education system, education is sort of a solvable problem. We have some really good evidence now that AI tutors are good for learning. The same team, the research team out of Penn, actually, that found that AI hurt learning if you just let students use AI and say, use it to learn. Students thought they learned. They didn't learn. But when you build an AI tutor, you actually get very large impact and improvement in outcome. So I mean, the end state looks like something we've already known from pedagogy research to do, which is, outside of class, you'll have AI tutors. And I don't know about classes in Europe, but in the US, increasingly, students are assigned this kind of work, where they're asked to watch a Khan Academy video or something outside of class. And then in class, it'll be discussion, active learning. We'll actually try things. We'll assess people in class, too. You sit down, you write an essay in class. So we'll get there. But the road is always long in education, and everything is messy, and there's lots of competing forces. But I think we can do that in the classroom setting. To me, the work environment is where it gets really weird, because we're not used to formal assessment. What happens is your boss sort of says, you did a good job, you did a bad job. But if your boss is impressed by your Claude output, are you really doing a good job? Have you learned anything? We may actually have to have formal assessment inside of actual organizations, as well.
Interviewer 24:46 ↗
What would that look like in practice?

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Mollick, E. (2026, July 9). Nobody knows how to build an AI-native company | Ethan Mollick | Strange Loop [Interview transcript]. Sana. CEOInterviews.AI. https://ceointerviews.ai/interview/1204794/

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Ethan Mollick. "Nobody knows how to build an AI-native company | Ethan Mollick | Strange Loop." Sana, 9 Jul. 2026. Transcript, CEOInterviews.AI, https://ceointerviews.ai/interview/1204794/.

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@misc{mollick2026_1204794,
  author       = {Ethan Mollick},
  title        = {Nobody knows how to build an AI-native company | Ethan Mollick | Strange Loop},
  howpublished = {Interview transcript, Sana. CEOInterviews.AI},
  year         = {2026},
  month        = {jul},
  url          = {https://ceointerviews.ai/interview/1204794/},
  note         = {Speaker-attributed transcript with timestamps}
}