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Mo Islam
Co-founder & CEO; Host, Valley of Depth, Arkaea Media Group

Networks in Motion, with Brian Barritt (CTO of Aalyria)

📅 Feb 25, 2026 Arkaea Media Group 58 MIN 786 VIEWS 93 SEGMENTS · 2 SPEAKERS
In this episode of Valley of Depth, we dive into Aalyria’s newly announced $100 million raise at a $1.3 billion valuation with cofounder and CTO Brian Barritt and unpack why investors are betting big on the future of networks that don’t sit still. Aalyria is building two core technologies born inside Google: Spacetime, a software orchestration layer designed to manage networks in motion, and Tightbeam, a laser communications system delivering fiber-like speeds through the atmosphere. Together, they aim to solve one of the hardest infrastructure challenges in aerospace and defense: how to coor...

Questions asked in this interview

12
  1. 3:17Can we solve it once and let four internal projects all use the same solution?
  2. 8:47And you can imagine an aircraft banks and now the wing is obstructing the laser to another aircraft, right?
  3. 15:26How do you really make an impact in emerging markets with very affordable but resilient free-space optics?
  4. 17:33So you need these high data rates, right?
  5. 22:56But the second problem is that when you're trying to unify these networks or make them interconnect with each other, right?
  6. 26:33And like we built something very scalable, right?
  7. 29:30We want to make them feel like they could replace us and drop something else in that speaks the same interface, right?
  8. 33:10... first reactions they say is like, 'Okay, we have an upcoming acquisition or something.' And often then we point out to them that because of our relationship with the Defense Innovation Unit, we have this amazing contract vehicle, right?
  9. 38:31They're ground to ground or ground to mountaintop or ground to low altitude aircraft, and the atmosphere is thickest closer to the earth, right?
  10. 40:49And the reason is most of us download more than we upload, right?
  11. 43:45So that's sort of the SpaceTime talking to SpaceTime, right?
  12. 45:35But the component that we're working on is these software interfaces, right?
Mo Islam 0:07 ↗
Hi everyone and welcome to another episode of Valley of Depth. I'm your host Mo Islam. My guest this week is Brian Barritt, co-founder and CTO of Valyria, who just this week announced a $100 million funding round at a $1.3 billion valuation. The company, which originally spun out of one of Google's special projects divisions, is building two things that together is essentially next-gen infrastructure for communications.
Spacetime, a software layer designed to orchestrate networks in motion, not just users in motion, and Tightbeam, a laser comm system pushing fiber-like speeds through the atmosphere. In this conversation, we unpack why network in motion is the problem behind modern constellations, airborne platforms, and multi-domain defense networking, and why Brian believes we're at the point where it's no longer a technology question. It's an execution and adoption question. A lot to unpack here, so let's get started. Brian, you had a big announcement this week.
Brian Barritt 1:02 ↗
Yeah, thanks.
Mo Islam 1:03 ↗
So, $100 million at a $1.3 billion valuation. You guys just raised a big funding round, just announced it. Congratulations first and foremost.
Brian Barritt 1:13 ↗
Thank you. It's really exciting. It took a bit, but glad to have it out there.
Mo Islam 1:16 ↗
Well, we're going to dive into that in a little bit. But first, I do want to just kick things off. Tell me a little bit of the history of Valyria. Where does it all begin?
Brian Barritt 1:29 ↗
Yeah. Kind of begins in two places, two different timelines that sort of converge. One is kind of our software story, which has its origins in Google in around 2013 when there was sort of a range of projects going on there trying to connect the unconnected, bring, you know, billions of people in the world that lack broadband internet online. And Google was exploring a range of ways to do that, from using satellites in space to unmanned aircraft to novel sort of terrestrial networks. And our software story was kind of born out of that, which we can get into. And then the other story arc kind of begins in the late 90s at Lawrence Livermore National Labs where there were teams working on making laser communications work well through the atmosphere, and a group there kind of spun out from the lab, and Google saw a need for that technology for some of those things I mentioned earlier that it was pursuing and acquired that tech into Google. Both of these pieces of tech were incubated there over the course of about seven, eight years with a lot invested, some in stealth, some more well-known, and both of those technologies are now part of Valyria.
Mo Islam 2:47 ↗
So let's — I mean, there's two pieces there, there's a software and hardware piece, but let's start with the software piece, which is your technology, Spacetime. So you mentioned Loon, you mentioned connecting the unconnected, you mentioned internet. Was Spacetime originally built for Loon? Maybe talk a little bit about sort of the evolution of the product. What was it originally envisioned to do? And I know you were working on it on the early founding team of that technology. So maybe talk a little bit about that.
Brian Barritt 3:17 ↗
Yeah. Right. So, you know, when you look at this problem of connecting the unconnected, it's a problem that's like kind of highly related to population densities. You know, until these new rounds of like low Earth orbit and mid-Earth orbit satellite constellations, you generally only connected large areas from one of two altitudes. You do it from like the height of a cell tower or you do it all the way up at 36,000 kilometers into space in geostationary orbit. Geostationary satellites are great, but they can have like a third of the planet in their field of view, which can be like a third of the planet sharing their internet access. And then you're left with very few megabits per second per square kilometer, like not a lot of data to go around. And then towers work great when there's enough money in the radius of the towers to pay for the cost of the tower. But in emerging markets or places that are sparsely populated, there's just not enough wealth in the radius of a tower to like cover the cost of building the tower. And for, you know, many decades that's left a lot of people unconnected in the world. So when Google went looking at like how are we going to connect all these unconnected people, yeah, there's a component of it that was like subsidizing fiber deployment in Africa or other places, but a lot of the focus went to well, how do we make communications happen for these other population densities? Is there a way to like affordably connect people in that middle area? And so we started looking at low Earth orbit satellite constellations. We started looking at high altitude platforms like Loon, unmanned solar glider drones, which, you know, Facebook was also looking at with their Aquila project. And when you look at all those things, one of the things that you realize is unlike towers and geostationary satellites, if you're in any of the altitudes in between, now the network is moving. People are used to networks where the users move. We all walk around with our laptops and our cell phones. We, the users at the edge of the network, are moving and we're roaming between Wi-Fi access points and cell towers. But this part where the network is also moving, the infrastructure, the base stations are constantly moving around, that creates a bunch of challenges for networks. And so Spacetime, our software platform, was really born out of this need to operate networks in motion, not just support users in motion. And I think the part that was really unique, kind of happenstance, is that at Google we happened to have space projects, multiple types of unmanned aerial systems and terrestrial systems that were all facing that challenge. So the part we did that I think no one really did before is we asked ourselves, can we solve that problem like comprehensively? Can we solve it once and let four internal projects all use the same solution?
Mo Islam 6:04 ↗
Right.
Brian Barritt 6:05 ↗
Instead of doing what people mostly done, which is like build pretty siloed, vertically like, you know, stacked things. So the original sort of mandate, for lack of a better word, was how do we figure out this kind of connectivity problem in general. But that bore that or that sort of gave birth to this new challenge, which is like we have all these different pieces of technology, but we don't have a connected software stack that like links all of them together.
Yeah. Yeah. We actually like when we were working on some of these different unmanned aerial vehicles like Loon, solar drones, some satellite work, we were all talking about how it would be kind of embarrassing if more than one of these projects succeeded at Google, but they couldn't use each other's ground stations or like, you know, the users couldn't roam from one to the other. Like we were Google, like we should be able to solve that. And so the theory was internally when we were setting out to build the software stack, it was like, well, maybe we could do twice as much work once, but build one system instead of four with like the four internal customers we have.
Mo Islam 7:13 ↗
So talk to me about this kind of non-geostationary kind of network problem where, you know, the users aren't just moving, but you mentioned, you know, network in motion, so the network itself is moving. So talk to me a little bit about why that has become a bigger and bigger challenge over the years.
Brian Barritt 7:32 ↗
Yeah. Right. So one of the hallmarks of these aerospace and defense and satellite communications networks is directivity, meaning like when you want to get a lot of data at a long distance, you focus the energy at the receiver. It's like the analogy I make for people is if you're trying to talk to a friend that's like a long distance away across the room or outside, we all kind of cup our hands up to our mouth and we shout, and that's because if we didn't do that, we'd waste energy going in all directions, and we can talk, you know, we can communicate better further if we focus the energy, if we shape the energy that we're transmitting at a finite power level like at the receiver. We want it to — aerospace and defense systems use directivity in wireless also for reducing the probability of intercept and jam and detect. So it's like the same reason you put your hands up to whisper to somebody. By doing that and shaping the energy away from them, you're limiting how much energy goes to receivers.
Mo Islam 8:36 ↗
Right? So this is one of these big differences versus like a Wi-Fi network which is like, yes, you know, spreading all over and can be easily detected and hacked and jammed and —
Brian Barritt 8:47 ↗
Exactly. Like why, like your Wi-Fi, your cell phone, you know, they're giving off energy more like a light bulb. The energy is going in all directions, which is great at short ranges or if you don't have that much data to get through, if you're okay with low data rates like for LoRaWAN or how your smart meter works, right? Very little data needs to get through. So it goes over long distances the same way, blasting the energy off in all directions. Those networks where the energy is going in all directions make them much easier for you to detect, you know, like the Wi-Fi networks nearby and have things join and discover, or for the networks to like self-organize. You know, devices can make a list of all the wireless devices they hear and tell their neighbors who they hear and so on and so on and so on to build a view and a picture of what's around. But when the beams are like really focused and shaped and narrow and directional, that doesn't work anymore, right? You need something in the network to be this sort of coordinating entity to tell the different beams where to point when and when they should like change and point at something else, and what frequencies to use when and how to route data across all of these things. So, you know, you can just imagine in your mind aircraft or drones flying around if instead of light bulbs on them, they had laser pointers, right? And you can imagine an aircraft banks and now the wing is obstructing the laser to another aircraft, right? You have all this changing geometry, all this changing motion, all these changing obstructions that create a lot of complexity for how you build and operate a mesh of those things.
And cracking that was what we set out to do at Google because we had four of them and we thought, well, maybe we can just solve it once. But it turns out that by doing that, we solved it for all land, sea, air, and space. And we didn't really realize that our little microcosm in Google of having a satellite program, a couple unmanned aerial vehicles, some terrestrial stuff was sort of this small microcosm of what, you know, probably your listeners or readers of Tectonic and other things think about with like JADC2 and all-domain networking for DoD. Like the unification of land, air, and space networks has been something that's been worked on for 40 years without being cracked. And, you know, we were working on it for a commercial reason of connecting the unconnected and for just internal use inside of the Alphabet family of companies. But it turned out to have a lot of wide applications.
Mo Islam 11:13 ↗
Yeah. Okay. Well, there's a lot there we got to unpack. So we'll come back to this idea of the network in motion and how it relates to commercial and national security. And I know you're already talking about Tightbeam as far as your technology goes. So let's pause on that for just a second. I do want to go back to Loon. So if I have my timelines correct, Google winds down Loon, I think, in 2021. You end up then taking a job, I think, at Facebook or Meta Connectivity. Then you hear that the technology has a second life. Talk to me about what happens there, because there was a brief kind of gap where you were working on the technology and then you weren't, but then you were again.
Brian Barritt 11:52 ↗
Yeah, that's right. You know, and there was a — you know, an amazing group of people, you know, at Google and Alphabet and X, you know, all worked to build the software that we now call Spacetime. And in Google it was called Minkowski, you know, which the naming is sort of a reference — that was Einstein's professor and the father of the concept of spacetime. And Project Minkowski was an amazing group of software engineers who, you know, started with a couple of us with the idea and kind of self-drafted into the project. We all started building it. And I think when we found out that Alphabet was winding down, you know, Loon, you know, people moved on and found new projects to work on, some within, outside Google and Alphabet, others, you know, went to other places. Some of our engineers went to Amazon Kuiper, or myself, I went to Facebook Connectivity. But I think universally people looked back fondly and said like, man, this is one of the greatest things I ever worked on. And I really loved this team. And so not only was it kind of my baby and I missed working on it from something I really believed needs to exist for the world, but I missed the team that I was working with, too. So at Meta, yeah, I was — you know, I had left because they were winding it down and there was an interesting opportunity over at Facebook Connectivity, which by the way, that group is amazing over there, too. Maybe people don't realize they build things and just give them away. They just open source everything to try to make connectivity cheaper for the world. They're building like open source cellular stacks, open source cellular radios, Wi-Fi systems, and just giving them away and open sourcing them with the Linux Foundation. So it's a pretty amazing mission. And I was over there working and yeah, I heard from someone in Google corporate development and then I also heard from our lead investor, Arthur Patterson, and my colleague and our current CEO and co-founder, Chris Taylor, who were putting together an effort to spin the technology out of Google and acquire it with a new venture-backed company, which was really, really exciting. Of course, I jumped at the occasion to be part of that. I'll say the folks at Meta were just amazing about it. The process took a while, as you can imagine. Google's really great at acquiring things, but they can take a while to divest things, so they don't do that as often. So it took a bit to get that transaction done.
But it was really exciting and the team at Meta understood that this was a real passion project for me and could not have been more generous about affording me the opportunity to see it through and then understanding when I ultimately wanted to go and pursue it. And the last point I want to make about this is how humbling it was where so many people from the original team were willing to leave, sometimes jobs they had only been in for a short amount of time, to sort of put the band back together.
Mo Islam 14:48 ↗
Yeah.
Brian Barritt 14:49 ↗
Which was just really incredible.
Mo Islam 14:51 ↗
Yeah, that's great. I mean, it kind of speaks to, you know, what might on the surface sound like a — I don't want to call it a — I mean, it is on its surface even a complex problem, but when you get into like what it could ultimately do for communication and connectivity, I mean, it's pretty significant, which we'll get into. But I want to go back to Tightbeam. So Tightbeam is more of the hardware side of the company and that traces back to what you'd mentioned earlier, Lawrence Livermore National Lab. Talk to me about maybe a little bit of that and then how it all kind of comes together.
Brian Barritt 15:26 ↗
Yeah, there was an amazing, amazing guy named Tony Ruggero from Lawrence Livermore National Labs. And, you know, I knew Tony and he was a friend. He's passed away, sadly, but he was really passionate about solving this problem of making laser communications work well through the atmosphere and had spun the tech out of the lab. And Google had acquired — or, sorry, Siros Photonics, I think it was around 2013, 2014, and incubated this technology in the office of the CTO for a while. This was sort of more of a long-term bet. I mentioned we were working on Loon and we were working on other unmanned airborne systems and satellite systems. And Google understood that if these projects were successful and they continued to scale, eventually the feeder links, the links back to the Earth, to the air and space layer, would become bottlenecks. And we see this now in commercial constellations and what's happening with mega-constellations like Starlink and Kuiper, and they see the same thing, that these feeder links will eventually need to increase in capacity and at some point become the bottleneck in sellable capacity. And said, hey, this is something we want to bet on and incubate for a while. It's interesting, Alphabet actually had a couple, two different laser communications projects. One of them in X, now Taara, was really focused on how do you do this affordably? How do you really make an impact in emerging markets with very affordable but resilient free-space optics? This other group more came from a national labs heritage pursuing aerospace and defense, quite exquisite, expensive, higher size, weight, mass, payload projects, but going for really high data rates. So nothing less than 100 gigabits a second through atmosphere is really the focus.
Mo Islam 17:22 ↗
And so when the transaction was occurring — can you maybe just talk to me about the importance of that statement there, 100 gigabits per second through the atmosphere? I mean, that's fiber-like speeds, effectively.
Brian Barritt 17:33 ↗
Right. Right. 20 gigs, right? 20 gigabyte file transferred in a second. Pretty astonishing data rates. But this is important for our industry because if you think about the trends going on, right? You want higher resolution imagery of the Earth, right? It helps to be lower in altitude. You want to serve more megabits per second per square kilometer, it helps to be lower in altitude. But the lower you get, the more the satellites need to proliferate. We're going from hundreds to thousands to tens of thousands of LEO satellites in these constellations. And so what was a ratio of maybe one-to-one, where each satellite had its own dedicated ground station, right? These ratios are changing. Two, the world's two-thirds oceans, right? So we can't have a ground station under every one of those thousands or tens of thousands of satellites. We have to have inter-satellite links to route the data back to relatively few ground stations compared to the number of satellites. So take however much data these satellites are generating, whether they're doing imagery or Earth science or communications, and then take the ratio of those satellites to the places that it's economically feasible to have fiber to them, to deploy these ground stations. Maybe it's 40-to-one, maybe it's 60-to-one. Well, now you need 60 times the capacity, right, for the average data being generated per satellite for the feeder link, right, for that link back to the ground station. So you need these high data rates, right? It becomes more and more important because it has to handle the capacity now of 40, 60-plus serving satellites.
Mo Islam 19:10 ↗
So my silly question is just going to be, you know, if you had two Tightbeam terminals pointing at each other, that would be the equivalent of if you ran fiber, you know, throughout those two distances, right?
Brian Barritt 19:21 ↗
Yeah. Right. At 100 gigs.
Mo Islam 19:23 ↗
Yeah.
Brian Barritt 19:23 ↗
At 100 gigs. Yeah.
Mo Islam 19:25 ↗
Pretty, pretty, pretty interesting. Okay. So, photos on the website of, you know, of this little ball, right? It's like the size of a, you know, of like a volleyball, like descending from the fuselage of an aircraft and then spinning and locking with a terminal on the ground and then moving data at these fiber-like speeds from 100 kilometers away.
Brian Barritt 19:44 ↗
Yep.
Mo Islam 19:45 ↗
Okay. So, so, um, forms, um, you get the band gets back together. Like, what's your kind of mandate as CTO, right? What's your mandate at that point?
Brian Barritt 19:55 ↗
Well, the first order of business is get the software running again. You know, we built this stuff in Google to run on Google's internal infrastructure, which is like what Google Cloud runs on. And so when you spin it out and you get all your source code again, it doesn't even run. So first order of business is like, band's back together, build the tech stack, get it running again, get it booting again, because start demoing to customers and start landing some business. And pretty soon we found both commercial and some government ones. Commercially, with our partners at Telesat, who've been really amazing, and we had done some work with them when we were still part of Google. And then our first contract with the US government was with the US Defense Innovation Unit.
Mo Islam 20:38 ↗
So Spacetime you'd been working on for quite a bit within sort of the Google infrastructure. Tightbeam formed at Lawrence Livermore National Lab, but like as you guys were forming Valyria, like how mature is Tightbeam at that point? Is it pretty much a —
Brian Barritt 20:56 ↗
Yeah. So I mentioned that the bet was made on Tightbeam and a lot of the thesis is on this space-to-ground feeder links being a bottleneck. But in the history of those seven years at Google, the space projects we were working on, you know, sort of were wound down earlier and the ones that lived the longest and saw production deployment were like airborne or Loon. And so when it spins out, we get one of Google's test aircraft. We've got a building with our labs, but it's an airborne terminal, right? It can be mounted on aircraft. You know, we have air-to-ground links and demonstrations and hundreds of flights and landings. But, you know, you could consider it, you know, something that's probably like TRL, you know, seven or eight sort of thing. It's like sort of on its fifth generation at that point. We're now on our sixth generation of terminals there. So premature test ranges that run all the time, but work to do to spin another iteration of terminals to make them even better, even more resilient, to be able to survive even more atmosphere. We want to integrate them with Spacetime so that, you know, Spacetime is sort of the brain, the network operation system that supports anyone's hardware. But certainly now that we're a combined company, you want your hardware to kind of come with the printer driver for the operating system, so to speak. You want it to like be plug-and-play for your customer. So doing the work to hook that up.
Mo Islam 22:16 ↗
Yeah. So that's a good way to put it. Okay, so let's take a quick step back, especially for anyone who might be listening who might be lost. Which actually I think you've done a great job so far. So hopefully that's not that many people, or hopefully it's none. But okay, taking a step back. So Spacetime really is the software orchestration layer for all of these different networks that run on all the different types of source code, which we'll talk about in a second because I do want to get into that. And then Tightbeam is the actual terminal that then can, you know, you can use for specific communication. Why can't current satellite and defense networks do what Spacetime does right now? Like what is the breakthrough and how has it been done so far?
Brian Barritt 22:56 ↗
Yeah, I mean obviously people operate LEO and MEO constellations today that don't use Spacetime, right? And the way that they're doing it today and the way they always have done it is by usually having the spacecraft manufacturer build custom software that they deliver with the satellites that is hardcoded in the source code to leverage what simplifications they can about specific orbits, specific frequencies, specific antennas. Maybe if you're a MEO constellation, you just go around the equator. That geometry just keeps repeating. So the schedule could repeat forever, but that's not true in LEO constellations, for example. And so if you can use that simplification, you'll take it. These things are complicated enough, right? Everyone has enough risk on their hands when they're building a system like this. And so every person that's building one of these networks is embarking on, you know, a sizable engineering team to build and deliver to whoever is going to operate the network the brain of the network that's coded for that network. Okay. What is that? What's the downside of that? The downside would be one, this is an investment that everyone has to keep making over and over again, right? Which just adds costs and increases barriers to entry in our industry. But the second problem is that when you're trying to unify these networks or make them interconnect with each other, right? You know, I've noted to others that like the DoD has had slide decks that have icons of planes and ships and satellites with little lightning bolts between them proposing the unification of land, air, and space networks and hasn't pulled it off for a long time. We attribute kind of the primary reason for that is that all of the systems and platforms that they've procured have come from prime contractors with these bespoke, vertically integrated, hard-coded operation systems and brains that only work, you know, for those fleets of equipment with those obstructions, with those antennas. And when you want to say, okay, I need these two systems to both analyze when they could communicate, when they could point a radio or a laser beam at each other, when they're flying past each other and schedule a moment to like tunnel into another one's network and tunnel across it, like they can't. They only know where their obstructions are. They don't understand where the other vehicles would be. They don't have a way to speak the same language to each other to exchange information about such things. And so one of the things that's really changed in Valyria in our business since spinning out and our engagement with the market is that while people very much appreciate the opportunity of like buying a system and not having to build it again, the part that's been an even bigger unlock recently has been the power that that unlocks for their networks to talk to other networks and to broker when they could federate or interconnect and tunnel across each other to do networks of networks. It's sort of a secondary benefit and it's a true network effect.
Mo Islam 26:07 ↗
I'm not an engineer, so we can — I'm sure you can get very technical on this next question, but I am curious, like this whole kind of dynamic of having different architectures with different source codes talk to each other without modification is pretty significant. How do you do that without modification?
Brian Barritt 26:33 ↗
Yeah, a lot of it is taking the problem more down to a physics level, into like a first principles level. And we actually kind of drew inspiration from the data models used by tools that some of your listeners might be familiar with, like the product STK from Ansys. We don't use STK, the Windows application, under the hood of Spacetime. But what's really impressive about what those folks did is they have an open way to model networks in a general way about transmitters, receivers, antennas, filters, amplifiers that let you sort of stitch together as someone trying to simulate a space network and do analysis on it. Other tools used in the networking industry to do modeling and simulation of like cell phone networks, Wi-Fi networks, they allow researchers in academia to experiment with new standards and not have to build the networks for real. And a lot of them have built kind of ways to model networks. So we had like a team of people who had worked in the modeling and simulation world of both wireless and computer networks and aerospace and said, okay, like how do they come up with something that's both general but detailed enough to be able to do all the math you need to do to analyze like time dynamic geometry and signal quality and stuff like that and to simulate networks with high fidelity. And we sort of built a large-scale distributed system the way Googlers would build it, of like hosted on Kubernetes. It runs in a cluster. It's got a bunch of microservices. It's built on best practices. And like we built something very scalable, right? Unlike the applications that maybe we drew our inspiration from that can run cloud-native and very scalable to pull this off.
Mo Islam 28:23 ↗
So when a customer says, okay, this is great, right? Someone might be listening saying, this is awesome. I want this. Like, how do you think about — like, they'll say, well, you know, I have my own network and I have my own system. How do I integrate it? I'm assuming that, you know, I have to feed my entire network through kind of some software API into your data model that then takes a bit of time training and integration before it's all up and running. Like, what does that process look like in practice?

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APA

Islam, M. (2026, February 25). Networks in Motion, with Brian Barritt (CTO of Aalyria) [Interview transcript]. Arkaea Media Group. CEOInterviews.AI. https://ceointerviews.ai/interview/3009488/

MLA

Mo Islam. "Networks in Motion, with Brian Barritt (CTO of Aalyria)." Arkaea Media Group, 25 Feb. 2026. Transcript, CEOInterviews.AI, https://ceointerviews.ai/interview/3009488/.

BibTeX
@misc{islam2026_3009488,
  author       = {Mo Islam},
  title        = {Networks in Motion, with Brian Barritt (CTO of Aalyria)},
  howpublished = {Interview transcript, Arkaea Media Group. CEOInterviews.AI},
  year         = {2026},
  month        = {feb},
  url          = {https://ceointerviews.ai/interview/3009488/},
  note         = {Speaker-attributed transcript with timestamps}
}